tablesaw: -- (Real1)
Tablesaw Tablesawsen ([personal profile] tablesaw) wrote2004-11-01 01:44 pm

Scary Notes

Pinocchio: All I want is to be a real boy. That's why I need to eat the flesh of a real boy!
The Grim Adventures of Billy and Mandy

Father: I'm not really here. I'm still a disembodied spirit. If I showed up now, I would be undoing years of Anime tradition.
Son: Anime tradition sucks!
Duel Masters

Adonis: Bring it on!
Beast Boy: It's totally brunged! Branged?
Raven: Oooh, bad grammar. That ought to scare him.
Teen Titans
I gave up on Silent Hill 2 today after trying it again. I just couldn't get into it. It's very agressively creepy, which I appreciate. It is a horror game, after all. So I understand that they want me to be freaked out and hesitant about opening the next door. Unfortunately, they didn't do a very good job of making me want to open the next door. If I'd been watching Silent Hill 2 as a film, I don't know that I'd be so critical. I like movies that are willing to take their time, and discussions among those who have finished it indicate that there's some very interesting things later on. But, you know, it's a video game. I can't just let the character go on his own way, I have to be persuaded to do it for/with him.

See, the setup is: Your wife died three years ago. Then you get a letter from her telling you to meet her in the town of Silent Hill. So you go to Silent Hill. Ok, I'm with you so far. I'd go. I'd hope my wife was somehow alive, but I'd seriously doubt it. And I'd go to see why someone would want to trick me. Then you get into the town, and it looks like everyone's dead and there are monsters all over the place. See, this is where I say "Nuke it from orbit." It's possible that the character I'm supposed to be playing is psychologically messed up enough that he'll keep going, and that's why I think I might buy it as a film. But me? No. And until I get more than a stupid letter that's probably fake from the probably dead wife, I'm out of there.

This isn't as bad as my breakup with Kingdom Hearts—I may try a different Silent Hill episode—but it's going away for now.

And for the scary, I'm going to stick with my Millenium DVDs. Hopefully, this well-made relic of fin de siècle mania will distract me from the gnawing pit in my stomach that says that the United States' fundamental system for democracy is going to collaps tomorrow.

[identity profile] amythyst.livejournal.com 2004-11-01 04:03 pm (UTC)(link)
SH1 kinda tells why the guy might be messed up enough to go try to find his wife in that town. ;) Plus...creepy as all get-out!

[identity profile] jasonlove.livejournal.com 2004-11-01 09:37 pm (UTC)(link)
Well, Silent Hill and Silent Hill 2 aren't really related, except in terms of structure and setting.

Truthfully, it doesn't help that the game designers' modus operandi was 'do everything possible to make the player WANT TO STAY IN ONE PLACE,' as opposed to the plan in Silent Hill 3 which is 'do everything possible to make the player WANT TO BLINDLY RUSH FORWARD.'

And, this may be a , but it isn't so much a plot revelation as the suggestion that there's a plot revelation, and it might be enough information to get you back into the game:

[identity profile] cramerica.livejournal.com 2004-11-01 11:58 pm (UTC)(link)
Marc want borrow Millennium. Will trade.

[identity profile] greenapple2004.livejournal.com 2004-11-02 12:11 am (UTC)(link)
"Nuke it from orbit." Friggin' brilliant. You're my new hero (except that I'm a pacifict- although maybe not so much of one if they're zombies...).