tablesaw: A man comes home frome work, his hat reads "Crossword Makers Inc" (Crossword Makers Inc)
Tablesaw Tablesawsen ([personal profile] tablesaw) wrote2012-01-28 07:23 pm

Suck My Kakuro

I just finished this month's puzzle test at Logic Masters India. This month's Puzzle Marathon was a different format. Instead of setting aside a few hours and trying to solve as many puzzles in the time limit, there were ten large puzzles that could be solved at any time over the course of nine days. Solving any puzzle under an hour net some bonus points, but any puzzle correctly completed is worth a base amount of points, no matter when it's finished.

I did okay. My best puzzle was the Loop the Loops, which is a combination of two of my best puzzle types. But I had some catastrophic failures on the Star Battle and the "Small Neighbors." Still, because of the way the way the puzzle was structured, I followed through and eventually got them entered correctly. In fact, because of thes coring system, I was able to take breaks to recompose myself. After trying to solve the Small Neighbors puzzle after work, I ended up getting on the Metro and finishing it on the ride home.

I knew that the worst for me would be the last two puzzles, a hard Samurai Sudoku and a hard Kakuro. The sudoku gave me a lot of trouble, but eventually I worked through it after a few hours (with a sleep break in between). At that point, I'd earned all the points I could from the test—the scoring discarded the worst score, and since I knew that I wouldn't be able to solve a large, hard sudoku in an hour that it was just going to be the base points, like several others. Still, there was a special notice appearing on the site for people who solved all ten, so I figured I'd push through, for completeness' sake.

That was one of the most grueling puzzling experiences in my life.

Kakuro is my least favorite puzzle type. I hate the number of combinations that have to be constantly checked and rechecked, especially at harder levels. And this puzzle inevitably magnified everything about Kakuro that I hate. And that's in addition to the portions I had to do over a few times because of fatigue errors. Total time for one Kakuro: 22 hours and 50 minutes of nothing but pain.

Okay, admittedly, a significant portion was food, sleep, talking on the phone, playing Batman: Arkham City and working. But still—PAIN.

I guess that's a point in favor of the normal contest type: I can ignore the Kakuro and know I'm not losing any points.

[identity profile] devjoe.livejournal.com 2012-01-29 02:04 pm (UTC)(link)
The Kakuro didn't take me that long, but at just under 2 hours, it was my third-longest solve, so know that you are not alone here. I also spent 2.5 hours on the different neighbors. It was the Samurai Sudoku, though, that kicked my a**. Doing it during the work week - and solving a whole other contest while I was supposedly doing the samurai - added to my time, but it still took me many hours of actually working on it out of a solving time of 3 days and change.

My fastest solve was actually the braille word search, perhaps due to having spent time trying to solve Blackout from this year's mystery hunt before working on it, and hence being somewhat more familiar with braille than I normally would be. Solved in 16 minutes. With this kind of event, it's theoretically possible to train yourself up for each puzzle type during off-clock time and then do each one while the strategies are freshest in your head. But I wasn't really worried about that, it was just a fun thing to do, and I was happy to solve all the puzzles and get bonus time points on 3 of them.

(Anonymous) 2012-02-04 02:49 pm (UTC)(link)
I was passed on this link, and as author of aforementioned kakuro I think I deserve the right of reply to this little tirade.

In my opinion the puzzle was completely fair - and I'm sure Deb would say the same thing about the samurai sudoku. The crucial thing with large puzzles is knowing where the right place to look is. As it happens, the samurai could be solved puzzle-by-puzzle going clockwise from the top left - but I don't think many people cottoned onto that fact, which is why it took so long for everyone, myself included. My kakuro was designed so that once you had a break-in, everything else followed - any attempts to flit about the grid scanning for other break-ins if you missed something would probably have left you very frustrated. There was certainly no need to know many obscure combinations, and those that there were always reduced to something more familiar and unique once you had a digit or two.

My big tip for the future is if you are stuck with a puzzle, look to generate further progress in a puzzle around the areas you have already made a bit of progress. I think the thing you need to remember, especially with these LMI tests where people are trying to show off the best of their own puzzles, is that there is always a "nice" solving path to these things.

Sorry to hear I have been responsible for so much "pain",

Tom.C
http://blogs.warwick.ac.uk/tcollyer/