A question.
Feb. 15th, 2003 05:04 amHere's an indirect quote from Talan Memmott taken from an article in Wired, brought to my attention by
hyperlit:
Memmott, who also edits the online hypermedia journal Beehive, said that people growing up with the Internet, video games, and television are looking for the kind of multi-sensory experience they'll find inside caves.
If this is true, then why are these people looking for the kind of multi-sensory experience they'll find inside caves and not the kind of multi-sensory experience they'll find within immersive theatre (the only medium I know of to effectively use all five senses simultaneously)? Is it the only interactive or multi-sensory aspects that are seen as being of interest, or is there something else, such as an acquired comfort with machines and discomfort with live performance? Or are those people who are seeking out a Cave-like experience also seeking out similar live experiences? Are they not finding one or the other, or either?
Any thoughts (he asked, electronically)?
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Memmott, who also edits the online hypermedia journal Beehive, said that people growing up with the Internet, video games, and television are looking for the kind of multi-sensory experience they'll find inside caves.
If this is true, then why are these people looking for the kind of multi-sensory experience they'll find inside caves and not the kind of multi-sensory experience they'll find within immersive theatre (the only medium I know of to effectively use all five senses simultaneously)? Is it the only interactive or multi-sensory aspects that are seen as being of interest, or is there something else, such as an acquired comfort with machines and discomfort with live performance? Or are those people who are seeking out a Cave-like experience also seeking out similar live experiences? Are they not finding one or the other, or either?
Any thoughts (he asked, electronically)?