Nov. 26th, 2012

tablesaw: A twenty-sided die glows with the power of the Great Old Ones. (Cthulhu Icosahedron)
As the players both stand foot to foot, face to face,
One should aim to go east while the other goes west,
Though they're out of the game if they step out of place.

Player one starts a volley by making the case
Why the other one budging would really be best,
As the players both stand foot to foot, face to face.

The opponent can then, if they choose to, embrace
This persuasive protreptic profoundly expressed,
Though they're out of the game if they step out of place.

So instead, they must fully expound the disgrace
That would fall upon them should they meet that request,
As the players both stand foot to foot, face to face.

Player two then returns a demand for the space
To move forward. The foe may choose not to protest,
Though they're out of the game if they step out of place.

Then repeat and repeat in a motionless chase
Where the mulish participants grow more obsessed1
As the players both stand foot to foot, face to face,
Though they're out of the game if they step out of place.
1For a more somber game, replace "obsessed" with "depressed."

Probably Much-Needed Context )

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