Boston Convention: Schroggle.
Jul. 15th, 2004 02:22 amOn Friday, after everyone returned from the special screening of Word Wars [link changed 8/13/11; originally "http://www.7thart.com/wordwars/"], many of us assembled in the lobby of the hotel for a game of dubious existence, supposedly named Troggle. It turns out that Troggle didn't exist. Instead, we got Schroggle. We couldn't tell the difference.
A pretty good summary is presented by Nancy White, who happened to walk through the courtyard at the time. She has a much better camera than I do.
But before I knew that there'd be a travelblogger with a fantastic camera coincidentally recording all of this, I took some pictures of my own.
I was on Team 4, which was on the 14th floor. I took a photo of the team, but it didn't turn out too well. (I also forgot to rotate it, but I'll fix that when I get home.) After waiting for a while for everything to get set up, the people below arranged themselves into a 4x4 grid of letters. We looked down onto the grid from the window to see the grid of letters and tried to find the longest word. Somehow points were scored, though I don't know anyone who is entirely clear on how the scores worked. After each round, the players who had been in the longest word found were sent back to their teams, and new players were sent to the courtyard to be letters. So after a bit, I went down and found out how things worked from there.
People chose random pieces of posterboard from a pile and stand in a square of the 4x4 grid. On cue, they'd run frantically to some other square. Then, on a different cue, they'd spin around and display their letters to the sky. People had very different methods of doing this. Sidhe and Nori held their letters directly above. Ged and Hathor had a bit of an angle. Others, as recorded again by Ms. White, decided to lay back and enjoy it. I did this once, so that I could take a picture of what the whole thing must look like from the persepective of a letter.
The game was invented and run by a crew of four people. Murdoch was in charge of coordinating the grid. You can kind of see him standing to the far left under the tree, getting the last letter into position. Xemu was in charge of scoring, and he used a cell phone to get the compiled reports from the teams. (The person behind him is Dart, I believe.). Finally, Trazom and G Natural were in the Skybox. From the second floor of the hotel, they had a decent view of the grid. They used their cell phones to call the four teams elsewhere in the hotel and get the answers, then they called Xemu and informed him of the round's score. As you can kind of see from that picture, they had an energy and intensity that made it appear as though they were trading on the futures market.
When the game was over, the letters in the grid spelled out GOOD GAME CMON DOWN. And somebody won, I guess. I don't know who. I don't know that anyone does. But like any good game, it didn't and doesn't matter. Everyone was extremely happy to have been a part of it, just like the Convention in general.
A pretty good summary is presented by Nancy White, who happened to walk through the courtyard at the time. She has a much better camera than I do.
But before I knew that there'd be a travelblogger with a fantastic camera coincidentally recording all of this, I took some pictures of my own.
I was on Team 4, which was on the 14th floor. I took a photo of the team, but it didn't turn out too well. (I also forgot to rotate it, but I'll fix that when I get home.) After waiting for a while for everything to get set up, the people below arranged themselves into a 4x4 grid of letters. We looked down onto the grid from the window to see the grid of letters and tried to find the longest word. Somehow points were scored, though I don't know anyone who is entirely clear on how the scores worked. After each round, the players who had been in the longest word found were sent back to their teams, and new players were sent to the courtyard to be letters. So after a bit, I went down and found out how things worked from there.
People chose random pieces of posterboard from a pile and stand in a square of the 4x4 grid. On cue, they'd run frantically to some other square. Then, on a different cue, they'd spin around and display their letters to the sky. People had very different methods of doing this. Sidhe and Nori held their letters directly above. Ged and Hathor had a bit of an angle. Others, as recorded again by Ms. White, decided to lay back and enjoy it. I did this once, so that I could take a picture of what the whole thing must look like from the persepective of a letter.
The game was invented and run by a crew of four people. Murdoch was in charge of coordinating the grid. You can kind of see him standing to the far left under the tree, getting the last letter into position. Xemu was in charge of scoring, and he used a cell phone to get the compiled reports from the teams. (The person behind him is Dart, I believe.). Finally, Trazom and G Natural were in the Skybox. From the second floor of the hotel, they had a decent view of the grid. They used their cell phones to call the four teams elsewhere in the hotel and get the answers, then they called Xemu and informed him of the round's score. As you can kind of see from that picture, they had an energy and intensity that made it appear as though they were trading on the futures market.
When the game was over, the letters in the grid spelled out GOOD GAME CMON DOWN. And somebody won, I guess. I don't know who. I don't know that anyone does. But like any good game, it didn't and doesn't matter. Everyone was extremely happy to have been a part of it, just like the Convention in general.